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Basics of Embedded Systems
- Embedded System: A specialized computing system that performs dedicated functions within a larger mechanical or electrical system.
- Microcontroller: A compact integrated circuit designed to govern a specific operation in an embedded system. It typically includes a processor, memory, and input/output (I/O) peripherals.
- Microprocessor: A CPU on a single chip used in general-purpose computing systems; in embedded systems, it’s often found in more complex designs.
- Firmware: Software programmed into the read-only memory (ROM) of an embedded system, providing the necessary instructions for controlling the hardware.
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Common Microcontroller Families
- AVR (e.g., ATmega, ATtiny): Used in Arduino boards, known for simplicity and ease of use.
- PIC (Peripheral Interface Controller): Microcontrollers by Microchip Technology, widely used in industrial applications.
- ARM Cortex-M: Widely used 32-bit microcontrollers found in a range of applications, from consumer electronics to industrial systems.
- 8051: An older but still popular 8-bit microcontroller architecture.
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Embedded Programming Languages
- C: The most commonly used language in embedded systems due to its efficiency and control over hardware.
- C++: Used for object-oriented programming in embedded systems, particularly when complexity demands it.
- Assembly: Provides direct control over hardware, used for low-level programming where performance and size are critical.
- Python: Used in more complex embedded systems with higher processing power, like those running Linux.
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Embedded Development Tools
- Integrated Development Environment (IDE):
- Atmel Studio: For programming AVR and ARM microcontrollers.
- Keil µVision: For ARM Cortex-M microcontrollers.
- MPLAB X: For programming PIC microcontrollers.
- Arduino IDE: Simplified IDE for Arduino boards.
- Compilers:
- GCC (GNU Compiler Collection): A widely used compiler for various languages, including C and C++.
- Keil C Compiler: Used for ARM and 8051 microcontrollers.
- XC8/XC16/XC32 Compilers: For PIC microcontrollers.
- Debuggers:
- JTAG: A standard for debugging and programming embedded systems.
- GDB (GNU Debugger): A widely used debugger in embedded systems.
- In-circuit debugger (ICD): Provides real-time debugging of a microcontroller.
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Memory Types in Embedded Systems
- RAM (Random Access Memory): Volatile memory used for temporary storage of data and variables during execution.
- ROM (Read-Only Memory): Non-volatile memory where the firmware is typically stored.
- Flash Memory: A type of non-volatile memory used for storing firmware and data; it’s reprogrammable.
- EEPROM (Electrically Erasable Programmable Read-Only Memory): Non-volatile memory used for storing small amounts of data that must be saved when power is removed.
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Communication Protocols
- I2C (Inter-Integrated Circuit): A two-wire protocol used for communication between microcontrollers and peripherals.
- SPI (Serial Peripheral Interface): A four-wire protocol used for high-speed communication between a microcontroller and peripherals.
- UART (Universal Asynchronous Receiver/Transmitter): A communication protocol for serial data transmission.
- CAN (Controller Area Network): A robust protocol used in automotive and industrial applications.
- USB (Universal Serial Bus): A standard protocol for communication between devices and a host computer.
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Input/Output (I/O)
- GPIO (General-Purpose Input/Output): Pins on a microcontroller used for input and output operations.
- PWM (Pulse Width Modulation): A technique for controlling power delivered to electrical devices by varying the duty cycle of the output signal.
- ADC (Analog-to-Digital Converter): Converts analog signals to digital values for processing by the microcontroller.
- DAC (Digital-to-Analog Converter): Converts digital values to analog signals.
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Power Management
- Brown-out Detection: A feature in microcontrollers to reset the system when the supply voltage drops below a certain level.
- Watchdog Timer: A hardware timer that resets the system if the software fails to operate correctly.
- Sleep Modes: Power-saving modes that reduce the microcontroller’s power consumption by disabling parts of the system.
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Real-Time Operating System (RTOS)
- RTOS: A specialized operating system designed to handle real-time tasks with precise timing requirements.
- FreeRTOS: A popular open-source RTOS for embedded systems.
- RTEMS (Real-Time Executive for Multiprocessor Systems): Used in high-reliability applications.
- ThreadX: A commercial RTOS known for its performance and small footprint.
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Best Practices in Embedded Programming
- Efficient Code: Write optimized code to ensure efficient use of memory and processing power.
- Modular Design: Break the program into smaller, manageable modules to improve readability and maintainability.
- Use Interrupts Wisely: Use interrupts for handling time-sensitive tasks without halting the main program.
- Debounce Inputs: Implement software debouncing for mechanical switches to avoid false triggering.
- Test and Debug: Regularly test and debug your code on actual hardware to ensure reliability.
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Embedded System Design Considerations
- Real-Time Requirements: Ensure the system meets timing constraints, especially in critical applications.
- Memory Constraints: Optimize code and data to fit within the limited memory resources.
- Power Consumption: Design for low power consumption, especially in battery-powered devices.
- Reliability and Robustness: Ensure the system can handle faults gracefully and recover from errors.
- Scalability: Design systems with scalability in mind to accommodate future upgrades.
This notes provides a concise overview of key concepts, tools, languages, and best practices in embedded programming, serving as a quick reference guide for developers working in this specialized field.
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